User Interface Aspects of a Human-Hand Simulation System
Beifang Yi, Frederick Harris, Sergiu Dascalu, Ali Erol
This paper describes the user interface design
for a human-hand simulation system, a virtual
environment that produces ground truth data
(life-like human hand gestures and animations)
and provides visualization support for experiments
on computer vision-based hand pose estimation and
tracking. The system allows users to save time in
data generation and easily create any hand
gestures. We have designed and implemented this
user interface with the consideration of usability
goals and software engineering issues. Full Text
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