|Interdisciplinarity as a Key Competence on Industry 4.0 Labor Market|
The discussions on the concept of competences 4.0 in the context of 4th industrial revolution, or industry 4.0, have been being growing recently, and extensive analyses and researches have been being carried out by experts within various scientific disciplines such as management, economy, psychology, education, human resource, informatics and systemics. Due to the relevance of industry 4.0 concept in relation to current socio-economic challenges worldwide, the growing interest on the part of researchers and the proliferation of the above-mentioned terms in literature has formed a complicated network of patterns and relations constituting a scientific landscape of the discussions in questions. Accordingly, the aim of this article is to explain the contextual terminology of these discussions, namely: industry 4.0 and competences 4.0, and to discuss the nature of interdisciplinarity as one of the key factors defining future skills in the context of the new labor market needs.
Digital Meta-Skills Development for Interdisciplinary Competence in Foreign Languages Education
Rusudan Makhachashvili, Ivan Semenist
The development of digital economy in the XXI century, elaboration of the networked society and communities of knowledge, digitization of education due to pandemic measures have led to revisions of the interdisciplinary and cross-sectorial job market demands of Liberal Arts university graduates’ skillsets, upon entering the workforce. This, in turn, stipulates reevaluation of the interdisciplinary approaches to comprehensive professional competences in foreign languages acquisition, education, and application.
The study is focused on the diagnostics of the development of meta-learning status, interdisciplinary interoperability of digital competence for students of European (English, Spanish, French, Italian, German) and Oriental (Mandarin Chinese, Japanese) Languages major programs through the span of educational activities in the time-frame of COVID-19 quarantine measures of March 2020 to April 2021. The inquiry derives a model of digital meta-skills for interdisciplinary competence in foreign languages education and professional application. The survey study is implemented to evaluate the digital meta-literacy of foreign languages majors through dimensions of interdisciplinarity of educational content, domains of professional application, soft skills, professional linguistic and communication skills, and customized digital skills for Foreign Languages Education.
Human Intelligence (HI –Nous) and Artificial Intelligence (AI) in ESP/EAP Teaching and Editing of Inter-Disciplinary Research for International Communication – Case Studies and Methods
In this study the author will present how Human Intelligence (HI – nous), in co-operation with Artificial Intelligence (AI) – Internet can communicate his/her knowledge and interdisciplinary research to an international context (i.e., Erasmus exchange programs and/or international conferences). Having over a twenty-year experience of teaching ESP/EAP at a non-English University and over a twenty-five-year experience of editing research papers in English, the writer will present how a nous/student/researcher and an academic can use to his/her advantage IT tools, such as electronic dictionaries and forums. Finally, the author of this study will propose: (a) a couple of methods, which can be applied through AI (i.e., Google or any other search engines) so that the non-English nous/student/researcher/academic (a nous) will be certain that s/he communicates “correctly” and “appropriately” his/her research in an international context whose primary language of communication is English; and (b) a specific bilingual (or multilingual) knowledge management tool (i.e. an electronic TDB: Terminological Data Bank).
Cybernetic Sparks and Philosophical Feedback Loops
Gregory Bateson observed that cybernetics is not essentially about “exchanging information across lines of discipline, but in discovering patterns common to many disciplines” (Bateson, 1971, p. 23). This paper adopts his line of thought to join the dots between cybernetics and the philosophy of Existentialism, and then interconnect both with contemporary art. It demonstrates that while terminologies may differ, many of the three fields’ primary concerns closely cohere. The world’s most ground-breaking artists are found to apply and fuse cybernetic paradigms and Existentialist themes, from Robert Rauschenberg and Marina Abramovic to Damien Hirst, Stelarc and Anish Kapoor.
The research offers the first detailed comparison between cybernetics and Existentialism, and reveals surprising commonalities. Feedback loops, circular causality and negative entropy are not only central tenets of cybernetics, but also of Existentialism. Autonomy, autopoiesis and interactivity equally unite both fields, and each is visionary and forward looking in seeking radical change and transformations. Both explored artistic endeavours, with Existentialists Jean-Paul Sartre and Albert Camus equally renowned for their powerful novels and plays as their philosophical works, while cybernetic art became a major phenomenon in the 1960s following the landmark exhibition Cybernetic Serendipity: the Computer in the Arts (1968), and influenced artistic practices thereafter.
The Fourth Industrial Revolution: Technology and Education
The convergence of data, computation, and globalization in education has far-reaching consequences for educational stakeholders, institutions, and learners. Terms such as the Fourth Industrial Revolution, artificial intelligence (AI), exponential technology, deep learning, personalized competency-based learning, and distributed ledger technology networks (DLTNs) are indicators of the changing dialogue between education stakeholders, businesses, and government aspirations on a global scale. Location-independent virtual environments promise an exponential expansion that goes beyond brick-and-mortar schools, colleges, and universities. AI and intelligent systems are poised to become global change agents in education, ushering in profound changes in administrative functions, strategic planning, data aggregation, student acquisition and retention, and alternative currencies, as well as curriculum design, assessment, personal learning networks, and global competitiveness generally of both institutions and their graduates. The quality of the education a nation’s schools, educational institutions, and teachers provide, along with investments in science, technology engineering, and mathematics education, directly impact economic prosperity and global competitiveness.
This paper explores some of the interdependencies that arise from supercharged technological advances such as AI augmented reality digital technologies (ARDTs) and DLTNs and their possible impact on education, educators, learners, and society. In addition, it unbundles the meaning and use cases of AI, ARDTs, and DLTNs in education.
Educational Technologies for Hybrid Learning Contexts: A Grid of 12 Technological Communication Tools
Andrea Giuseppe Manciaracina
The mission of the university goes beyond contributing to society with the results of its research and innovation. Its scope is prompting and supporting young people to gain new knowledge while encouraging them to consider/include forms of social engagement. Then, it is crucial for teachers to engage students in the learning process. Students use technology to communicate; thus, they are more likely and comfortable to participate in a technology-driven environment. This purpose could be pursued through the correct choice of educational technologies within the learning environments. Communication technologies have the potential to engage learners while also providing motivation and support for both teaching and learning. This paper focuses on the definition of educational technologies and on the description of a grid of 12 technologies that were chosen based on the research activities undertaken in doctoral research at the Politecnico di Milano. Subsequently, the technologies are classified through different mappings and methodologies to produce a description showing advantages, disadvantages, and contexts of use. Finally, it analyses the technologies from the point of view of 2 learning contexts, on-site and online, to help create new hybrid learning processes.
Statistics Education in the Era of COVID-19
Eleni Tsami, Sophia Kitsou
The present survey explores the changes in the teaching of statistics modules during the COVID-19 pandemic, including the impact of these changes on the students of the Department of Statistics and Insurance Science of the University of Piraeus. A questionnaire was prepared and administered online. The survey involved a total of 88 participants aged between 18 and 23. The main questions that were asked addressed: (i) the online structure of the statistics courses compared with the structure of the lifelong courses; (ii) the psychological adjustment of the participants to the contents and obligations of the regular courses; (iii) internet-based communication within the scope of the statistics modules and its role in developing skills relating to the use of statistical software and programming languages (i.e., SPSS, RATS, and R); and (iv) the degree of active participation in the online courses. Based on the outcomes of the survey, we concluded that the students did not notice any significant difference regarding their interest in the course or the transfer of knowledge between the online modules and the lifelong courses. Moreover, we found that courses using games and computers were more effective in terms of learning objectives, though they were more costly than conventional courses. Finally, we discovered that the students preferred the online courses over the regular ones, probably because they were richer and more versatile in structure.
Agile Methodology and War Strategies
The history of humankind offers lots of remarkable ideas and innovations in strategy and tactics. There is no area where people have shown more inventiveness than defending themselves or attacking and conquering others. On the other hand, the Agile methodology emerged from software development, where it tried to provide support for the successful organization of delivery projects, that have to fight and conquer the complexity. This article evidences similarities between the Agile methodology and attacking and war strategies, making extended references to one of the most renowned military treaties: Sun Tzu’s The Art of War. Making inter-disciplinary analogies, comparing and contrasting the concepts from different disciplines are at the core of this article.
We’ll investigate what things as initial estimations, attack by stratagem, tactical dispositions, energy, weak points, and strong points, maneuvering, variation in tactics, the army on the march, terrain, arriving on unknown ground, concrete situations on the ground, the use of spies, or what the attack by fire may mean in software development. We'll analyze how these war strategy concepts transpose to Agile concepts like adding business value, getting to the business goals, managing complexity, conducting the work the incremental and non-incremental way.
|Information Systems and Technologies in Agronomy and Business: Employers-Oriented Study|
Olena Kopishynska, Yurii Utkin, Viktor Lyashenko, Olha Barabolia, Olena Kalashnik, Svitlana Mororz, Olga Kartashova
This paper describes innovative approaches to the development of an academic course in information technologies in agronomy. The results of an effective combination of teaching methods through solving crosscutting situational tasks were created by a group of teachers. The authors demonstrate efficiency of introduction of modern information systems into the educational process due to the use of discipline software provided by stakeholders with the examples of interactive tasks in the environment of the IS for real-time production process management. Program results are corresponding to standards of higher education in Ukraine, to the European framework of e-competences and were discussed with employers, which are the heads of agricultural enterprises, representatives of agribusiness and IT companies.
The article shows examples of motivational measures during training and summarizes the results of cooperation between universities and business. The relevance of the work is considering in the context of Agriculture 4.0’s current trends and studying the needs of employers and software developers.
"Historical Path in Mathematical Games": A Didactic Laboratory Activity Dedicated to Upper Secondary School Students
F. S. Tortoriello, I. Veronesi
In this work we intend to share an educational path on mathematical games developed in the last classes of the high schools that participate to the research-project Mathematical High School Project, a project elaborated by the research group in mathematics education of the Department of Mathematics of the University of Salerno (Italy) and dedicated to scientific high school students. The “Historical path in mathematical games” is a didactic laboratory activity dedicated to students of the last year of scientific high schools. The researchers collaborated with the teachers of the schools and carried out an interdisciplinary path on puzzles and logic games invented or reworked by important mathematicians of the last two centuries. Through these themes that were scientific, historical, artistic, musical, literary ones, connections have been created thank to the presentation of texts, images, paintings, drawings, musical and literary pieces.
Resilience Profiles Associated with Social Support and Engagement for Overcoming Academic Obstacles in Undergraduate Education
Ailed Daniela Marenco-Escuderos, Dayana Restrepo Cervantes, Laura Isabel Rambal-Rivaldo
The main objective of this work was to explore the configuration of those elements that allow students to better adapt to university environments and persist even in the presence of difficulties. The sample consisted of 371 undergraduate students (60% female), of low socioeconomic level, enrolled in public universities in the Caribbean region of Colombia. The methodological approach was based on a cluster analysis, in which, using the hierarchical agglomerative method, groups were extracted according to their similar characteristics of resilience in 12 dimensions assessed by the SV-RES scale and subsequent analyses of variance reported how each style was associated with engagement, and with a particular constitution of personal support networks, assessed respectively with the UWES-S scale, and from a square matrix of reticular data on the social networks of each participant. The results showed four profiles of students, characterized by: a) low resilience, high engagement, and strong support networks; b) resilience with low engagement, and dispersed support networks; c) resilience with high autonomy, intermediate levels of engagement, and weak support networks; and d) resilience, high engagement, and strong social support networks.
Towards a Framework for Assessing Cybersecurity Risks in Internet of Things (IOT) Devices
Zhilei Qiao, Julio C. Rivera, Mi Zhou
The term Internet of Things (IoT) refers to a broad class of devices used by business entities as well as consumers to provide or consume a broad array of services. All these devices share their need to connect to the internet to deliver their native functionality. This connection requirement exposes the devices to the cybersecurity threats found on the internet. Existing literature on IoT cybersecurity solution models has shown that different technologies, such as communication technologies, mobile-app based authorization framework, graph-theoretic approach or blockchain technologies, have been majorly proposed to solve IoT security issues. However, these studies only focus on some specific IoT security issues like data theft or security issues on some specific layer across the whole IoT architecture. Therefore, there is a lack of systematic framework to solve IoT cybersecurity issues. This paper presents a framework for assessing such risks. In the qualitative analysis results, the device threats seem more severe than data confidentiality and privacy issues. This surprising finding highlights the significances of security taxonomy because both issues are based on different technical requirements. Our study has important managerial and practical implications for users, managers, and policymakers.
How Does a Cell Change Flow Direction Due to a Micro Groove?
Shigehiro Hashimoto, Taketo Matsumoto, Shogo Uehara
The change in direction of a cell flowing over an oblique micro groove has been analyzed in vitro. The micro flow-channel (0.05 mm height × 1 mm width × 25 mm length) with oblique micro grooves (4.5 μm depth) was manufactured on a polydimethylsiloxane (PDMS) disk by the micromachining technique. The angle between the main flow direction and the longitudinal axis of the groove is 45 degrees. The effect of variation of the groove width (0.03 mm, 0.04 mm, and 0.05 mm) was studied. Myoblasts (C2C12: mouse myoblast cell line) were used in the test. The main flow velocity (0.02 mm/s < vx < 0.23 mm/s) of the medium was controlled by the pressure difference between the inlet and the outlet. The shape of each flowing cell was tracked on a movie recorded by the camera attached to the eyepiece of the microscope. The experimental results show that the change of the direction of each cell by each groove depends on the shape of the cell, which depends on both the shape of the cell and the width of the groove.
Proposal of a Model from the Perspective of Parsons Functional-Structural Theory
Fuensanta Fernández de Velazco, Eduardo Carpinteyro Lara, Saúl Rodríguez Luna
Taking into consideration the use of the systemic models in interdisciplinary research and education, we analyze the perception of the musical act developed by Talcott Parsons in 1959, based on his Structural-Functional Theory for the social analysis of 1951. In this article, the creative act of the develops considering the demands of his role as a composer and performer, and the conditions the society at large imposed. This relationship also involves the interpretation of the inherited musical culture and is related to the composing skills of the author, the instrumental technique of the performer, and musical intelligence. As a case study, we take the emergence of the Mexican bolero to illustrate it. From this sociological approach, we can understand the identity of the Mexican bolero as a product of an era, in which both the composition and the musical performance are adapted to their cultural environment and are part of the society and its structure. Based on Parsons' proposal, we created a conceptual systemic model through four modules: Personal, Behavioral, Social, and Cultural. This model also represents the internalization, learning and socializations processes, which were the interrelationships between the systems for Parsons. Later we began to develop it in a computational systemic model, in which it is intended to measure the different variables of the musical act system, considering different contexts and temporal spaces.
Case Method in the Study of Information Technologies and IT Project Management
Olena Kopishynska, Yurii Utkin, Oleksandr Galych, Hanlar Makhmudov, Alla Svitlychna, Viktor Lyashenko
The paper shows the features of the application of the case method in the study of the discipline of IT project management for students majoring in the field of Information Technology. This work analyzes some of the difficulties associated with the limited use of case studies in the field of IT. An original solution to the problem of combining flexible technologies for the development of the project itself on the basis of a case study and methods of studying and applying special software for IT project management presented by authors. The conceptual scheme of the main stages of work with a case, interrelations and content from an initial acquaintance, discussion in groups and acceptance of intermediate decisions, to planning of operations, calendar planning of works and resources were shown. However, the role of special software for visualization of separate stages of project execution management in the MS Project environment at all stages of the life cycle was explained. The combination of individual analytical work of the students, acquisition of teem job skills, the study of MS Project tools, IT project management methods at different stages allows to achieve the planned learning outcomes and develop interdisciplinary competencies.