Participatory Research with Schools to Develop Serious Games for Information Security Awareness
Margit Scholl, Regina Schuktomow
Two different research projects developed by the TH Wildau on information security awareness—“Security” and “SecAware4-school”—are focused on sensitizing pupils to the issue of in-formation security in everyday school life by means of experi-ence-oriented scenarios geared to teaching awareness. At the same time, their teachers will be trained, and the parents kept informed about specific measures. The development of such learning scenarios took place in participative dialogue with creative workshops. The learning scenarios are based on the integration of three learning methods: Game-Based Learning, Accelerated Learning, and Authentic Learning. The article in-troduces the previous game-based learning scenarios for schools. Full Text
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