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Analogical and Logical Thinking – In the Context of Inter- or Trans-Disciplinary Communication and Real-Life Problems Nagib Callaos , Jeremy Horne (pages: 1-17) Artificial Intelligence for Drone Swarms Mohammad Ilyas (pages: 18-22) Brains, Minds, and Science: Digging Deeper Maurício Vieira Kritz (pages: 23-28) Can AI Truly Understand Us? (The Challenge of Imitating Human Identity) Jeremy Horne (pages: 29-38) Comparison of Three Methods to Generate Synthetic Datasets for Social Science Li-jing Arthur Chang (pages: 39-44) Digital and Transformational Maturity: Key Factors for Effective Leadership in the Industry 4.0 Era Pawel Poszytek (pages: 45-48) Does AI Represent Authentic Intelligence, or an Artificial Identity? Jeremy Horne (pages: 49-68) Embracing Transdisciplinary Communication: Redefining Digital Education Through Multimodality, Postdigital Humanism and Generative AI Rusudan Makhachashvili , Ivan Semenist (pages: 69-76) Engaged Immersive Learning: An Environment-Driven Framework for Higher Education Integrating Multi-Stakeholder Collaboration, Generative AI, and Practice-Based Assessment Atsushi Yoshikawa (pages: 77-94) Focus On STEM at the Expense of Humanities: A Wrong Turn in Educational Systems Kleanthis Kyriakidis (pages: 95-101) From Disciplinary Silos to Cyber-Transdisciplinary Networks: A Plural Epistemic Model for AGI-Era Knowledge Production Cristo Leon , James Lipuma (pages: 102-115) Generative AI (Artificial Intelligence): What Is It? & What Are Its Inter- And Transdisciplinary Applications? Richard S. Segall (pages: 116-125) How Does the CREL Framework Facilitate Effective Interdisciplinary Collaboration and Experiential Learning Through Role-Playing? James Lipuma , Cristo Leon (pages: 126-145) Narwhals, Unicorns, and Big Tech's Messiah Complex: A Transdisciplinary Allegory for the Age of AI Jasmin Cowin (pages: 146-151) Playing by Feel: Gender, Emotion, and Social Norms in Overwatch Role Choice Cristo Leon , Angela Arroyo , James Lipuma (pages: 152-163) Responsible Integration of AI in Public Legal Education: Regulatory Challenges and Opportunities in Albania Adrian Leka , Brunilda Haxhiu (pages: 164-170) The Civic Mission of Universities: Transdisciplinary Communication in Practice Genejane Adarlo (pages: 171-175) The Promise and Peril of Artificial Intelligence in Higher Education James Lipuma , Cristo Leon (pages: 176-182) They Learned the Course! Why Then Do They Come to Tutorials? Russell Jay Hendel (pages: 183-187) To Use or Not to Use Artificial Intelligence (AI) to Solve Terminology Issues? Ekaterini Nikolarea (pages: 188-195) Transdisciplinary Supersymmetry: Generative AI in the Vector Space of Postdigital Humanism Rusudan Makhachashvili , Ivan Semenist (pages: 196-204) Why Is Trans-Disciplinarity So Difficult? Ekaterini Nikolarea (pages: 205-207)
ABSTRACT
Prototype of Emapps.com Environment as Agent for Building the Learning Communities Vilma Butkute, Vilija Targamadze
The Information Society and Education need to be combined in
order to achieve successful active citizenship and economical
development with a natural and mutual interdependency. Project
eMapps.com game platform can be an example of cross-
connected eLearning, mobile and life environment contribution
to education. It can increase effectiveness of education both for
educational needs in XXI Century and to create a basis for
further research on ICT mediation in Information Society. The
positive outcomes on learners motivation are explored by the
scientific modelling of the future educational environment
prototype as agent for building up the learning communities of
common intelligence at internal, local and international level.
The key finding of this paper is that an eMapps.com game
platform prototype can be used to ensure that technology,
pedagogy and social networking context are closely aligned in
order to realise the educational stimulation in secondary
education.
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