Journal of
Systemics, Cybernetics and Informatics
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ISSN: 1690-4524 (Online)


Peer Reviewed Journal via three different mandatory reviewing processes, since 2006, and, from September 2020, a fourth mandatory peer-editing has been added.

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Published by
The International Institute of Informatics and Cybernetics


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(A Community of about 40.000.000 Academics)


Honorary Editorial Advisory Board's Chair
William Lesso (1931-2015)

Editor-in-Chief
Nagib C. Callaos


Sponsored by
The International Institute of
Informatics and Systemics

www.iiis.org
 

Editorial Advisory Board

Quality Assurance

Editors

Journal's Reviewers
Call for Special Articles
 

Description and Aims

Submission of Articles

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Information to Contributors

Editorial Peer Review Methodology

Integrating Reviewing Processes


Transdisciplinary Communication as a Meta-Framework of Digital Education
Rusudan Makhachashvili, Ivan Semenist
(pages: 1-6)

Multidisciplinary Learning Using Online Networking in Biomedical Engineering
Shigehiro Hashimoto
(pages: 7-12)

Augmented Intelligence for Advancing Healthcare
Mohammad Ilyas
(pages: 13-19)

A Transdisciplinary Approach to Refereeal
Russell Jay Hendel
(pages: 20-25)

The Impact of Convictions on Interlocking Systems
Teresa Henkle Langness
(pages: 26-33)

Collaborative Convergence: Finding the Language for Trans-Disciplinary Communication to Occur
Cristo Leon, James Lipuma
(pages: 34-37)

Bridging the Gap Between the World of Education and the World of Business via Standards to Develop Competences of the Future at Universities
Paweł Poszytek
(pages: 38-42)

Multidisciplinary Learning for Multifaceted Thinking in Globalized Society
Shigehiro Hashimoto
(pages: 43-48)

From Spirituality to Technontology in Education
Florent Pasquier
(pages: 49-52)

Differentiated Learning and Digital Game Based Learning: The KIDEDU Project
Eleni Tsami
(pages: 53-57)

Emerging Role of Artificial Intelligence
Mohammad Ilyas
(pages: 58-65)

Practicing Transdisciplinarity and Trans-Domain Approaches in Education: Theory of and Communication in Values and Knowledge Education (VaKE)
Jean-Luc Patry
(pages: 66-71)

Reflexive Practice for Inter and Trans Disciplinary Research in the Third Millennium
Maria Grazia Albanesi
(pages: 72-76)


 

Abstracts

 


ABSTRACT


Model Interpretation of Topological Spatial Analysis for the Visually Impaired (Blind) Implemented in Google Maps

Marcelo Franco Porto, João Francisco De Abreu, Renata Maria Abrantes Baracho


The technological innovations promote the availability of geographic information on the Internet through Web GIS such as Google Earth and Google Maps. These systems contribute to the teaching and diffusion of geographical knowledge that instigates the recognition of the space we live in, leading to the creation of a spatial identity. In these products available on the Web, the interpretation and analysis of spatial information gives priority to one of the human senses: vision. Due to the fact that this representation of information is transmitted visually (image and vectors), a portion of the population is excluded from part of this knowledge because categories of analysis of geographic data such as borders, territory, and space can only be understood by people who can see. This paper deals with the development of a model of interpretation of topological spatial analysis based on the synthesis of voice and sounds that can be used by the visually impaired (blind).The implementation of a prototype in Google Maps and the usability tests performed are also examined. For the development work it was necessary to define the model of topological spatial analysis, focusing on computational implementation, which allows users to interpret the spatial relationships of regions (countries, states and municipalities), recognizing its limits, neighborhoods and extension beyond their own spatial relationships . With this goal in mind, several interface and usability guidelines were drawn up to be used by the visually impaired (blind). We conducted a detailed study of the Google Maps API (Application Programming Interface), which was the environment selected for prototype development, and studied the information available for the users of that system. The prototype was developed based on the synthesis of voice and sounds that implement the proposed model in C # language and in .NET environment. To measure the efficiency and effectiveness of the prototype, usability tests were conducted with the visually impaired (blind). The qualitative and quantitative analysis of samples demonstrated the feasibility of the model and its computational implementation. The prototype is being used at a special school for the visually impaired (blind) and has helped and benefited approximately 500 people.

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