Journal of
Systemics, Cybernetics and Informatics
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ISSN: 1690-4524 (Online)


Peer Reviewed Journal via three different mandatory reviewing processes, since 2006, and, from September 2020, a fourth mandatory peer-editing has been added.

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Published by
The International Institute of Informatics and Cybernetics


Re-Published in
Academia.edu
(A Community of about 40.000.000 Academics)


Honorary Editorial Advisory Board's Chair
William Lesso (1931-2015)

Editor-in-Chief
Nagib C. Callaos


Sponsored by
The International Institute of
Informatics and Systemics

www.iiis.org
 

Editorial Advisory Board

Quality Assurance

Editors

Journal's Reviewers
Call for Special Articles
 

Description and Aims

Submission of Articles

Areas and Subareas

Information to Contributors

Editorial Peer Review Methodology

Integrating Reviewing Processes


How Does Logical Dynamics Assist Interdisciplinary Education and Research in Addressing Cognitive Challenges?
Mengqin Ning, Jiahong Guo
(pages: 1-6)

Inter-Corrective Meta-Dialogue on Constructive Impact of Trans-disciplinary Communication in Modern Education
Vinod Kumar Verma
(pages: 7-9)

Intergenerational Learning for Older and Younger Employees: What Should Be Done and Should Not?
Gita Aulia Nurani, Ya-Hui Lee
(pages: 10-15)

On the Ontological Notion of Education
Jeremy Horne
(pages: 16-24)

Research-Based Learning in Intergenerational Dialogue and Its Relationship to Education
Sonja Ehret
(pages: 25-29)

Role-Playing in Education: An Experiential Learning Framework for Collaborative Co-design
Cristo Leon, James Lipuma, Sirimuvva Pathikonda, Rafael Arturo Llaca Reyes
(pages: 30-38)

The Emergent Role of Artificial Intelligence as Tool in Conducting Academic Research
Bilquis Ferdousi
(pages: 39-46)

The Impact of Cybernetic Relationships Between Education and Work-Based Learning
Birgit Oberer, Alptekin Erkollar
(pages: 47-51)

The Notions of Education and Research
Nagib Callaos, Jeremy Horne
(pages: 52-62)

Towards Sustainable Legal Education Reform: Interdisciplinary and Transdisciplinary Approaches in Albania's Justice System
Adrian Leka, Brunilda Haxhiu
(pages: 63-67)

Transdisciplinary Research and the Gift Economy
Teresa Henkle Langness
(pages: 68-75)


 

Abstracts

 


ABSTRACT


A Proposal for Stress Management Using Serious Games Associated to Virtual and Augmented Reality

Renato de Aquino Lopes, Alexandre Cardoso, Edgard A. Lamounier Júnior, Ederaldo José Lopes


Occupational stress is a serious problem that affects a large number of workers. Regardless financial or social status, age and profession, a person exposed to stress may develop health problems that can interfere with work and his quality of life. Thus, due to absenteeism and reduced productivity, companies lose money when its employees are stressed. In this scenario, it is important that employees use strategies to deal with such drawback. Coping with occupational stress can be basically achieved, in two ways: problem-focused or emotion-focused. Literature shows that strategies which take the needs of individual workers into account have a greater chance of success. On the other hand, computer games, mainly those based upon Virtual and Augmented Reality (VR/AR) techniques, offer players some experiences like: relaxation, sense of control, challenges, learning opportunities and immersion. These characteristics can contribute to the control process of occupational stress. The objective of this paper is to propose a new methodology for occupational stress, focused on emotion. In so doing, we use Serious Games and VR/AR techniques, considering particular needs of the employee.

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