The research is aimed at investigating the involvement of
student teachers and pupils in designing and manipulating
virtual learning environment and its impact on reading
achievements through action research.
In order to understand the connection between the real and
virtual worlds, the design of such simulations is based on
applying the virtual environment to the real world as much as
possible. The objects were taken from the pupils’ everyday
environment and unique motivation. The researcher taught the
method to 30 student teachers. Such procedures were held
among different populations.
The findings showed that as the student teachers practiced the
simulation design through the PowerPoint Software, it became
clear to them how the computer can be implemented in their
practical work. Consequently, their presentations became highly
animated, and applied to the pupils